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Mickael Krebs
Mickael Krebs
CG artist
Geneva, Suisse

Summary

CG artist generalist - graduate from Supinfocom Arles in 2011.

Skills

3D ModelingCharacter ModelingCharacter Design3D AnimationPBR TexturingShadingLightingRenderingBlueprintGame DesignGame DevelopmentProject Management

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
3ds Max
3ds Max
Mari
Mari
cycles
cycles
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray

Productions

    • Video Game
      1602 Escalade
    • Year
      2023
    • Role
      Lead 3D Artist
    • Company
      Artanim
    • Video Game
      The Clockwork Forest
    • Year
      2021
    • Role
      Lead 3D Artist
    • Company
      Dreamscape immersive

Experience

  • Lead 3D Artist / Art Director at Dreamscape immersive
    Genève, CH
    September 2020 - Present

  • 3D generalist / project manager at Le-Truc
    Geneva, CH
    July 2011 - August 2020

  • 3D generalist at Sabotage
    Paris, France
    October 2010 - June 2011

  • Animator at autour de minuit
    Paris, France
    June 2010 - September 2010