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Mickael Krebs
CG artist
Geneva, Suisse
krebs.mickael@gmail.com
Summary
CG artist generalist - graduate from Supinfocom Arles in 2011.
Skills
3D Modeling
Character Modeling
Character Design
3D Animation
PBR Texturing
Shading
Lighting
Rendering
Blueprint
Game Design
Game Development
Project Management
Software proficiency
Blender
ZBrush
Substance 3D Painter
Unity
Unreal Engine
3ds Max
Mari
cycles
Marvelous Designer
V-Ray
Productions
Video Game
1602 Escalade
Year
2023
Role
Lead 3D Artist
Company
Artanim
Video Game
The Clockwork Forest
Year
2021
Role
Lead 3D Artist
Company
Dreamscape immersive
Experience
Lead 3D Artist / Art Director at Dreamscape immersive
Genève, CH
September 2020 - Present
3D generalist / project manager at Le-Truc
Geneva, CH
July 2011 - August 2020
3D generalist at Sabotage
Paris, France
October 2010 - June 2011
Animator at autour de minuit
Paris, France
June 2010 - September 2010
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